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Whilst Music Doesnt Play A Big Part In Either Of The Games

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By Author: Jennefiy
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Character animation is also quite poor and repetitive in the first game, and a lot of the motions look forced, leaving an unnatural aura around many of the city’s participants. These problems are largely fixed in inFamous 2, with character animation and acting receiving an upgrade, making cutscenes and the game world as a whole much more believable. Developer Sucker Punch even saw fit to add a few visual flairs to its sequel, with Cole’s electrical powers looking particularly potent. The addition of a skeletal animation when electrocuting people is a nice touch as well, and doesn’t come across as overdone or comical.

Whilst music doesn’t play a big part in either of the games, when it does pop up from time to time, it is largely well executed, and definitely fits the character of the city you are in and even the type of action you are performing. The voice-acting is solid for the most part as well, although I must admit I found the change in the protagonist’s voice actor a little jarring going from InFamous to inFamous 2. I guess with the natural two-year break in-between games it wasn’t so bad, but when ...
... you switch one disc for the next almost instantaneously it certainly throws you for a while. Cole’s accent in the second game is a little dodgy, too, varying wildly (to my ear, anyway) from eastern seaboard to southern states.

Neither actor is particularly grating, however, which is good as in both games you’ll be hearing a lot of Cole as he peps himself up travelling from objective to objective. Cole also verbally spars with almost everyone he comes across, and whilst his plight is sympathetic, he doesn’t exactly seem like the easiest fellow to get along with.In the first game in particular there is a good deal of explanation on offer regarding backstory for those who want it, and narrative is one of the few points where I felt inFamous was stronger than inFamous 2.

The sequel felt a little heavy-handed with its storytelling and division between good and evil, to the extent where different characters were actually dressed in red and blue (the colours of evil and good in the game, respectively). InFamous’ story contains a fair amount of twists, and you can never truly be sure who is on your side right up until the end. inFamous 2 is a little clearer cut, but the story itself is still quite interesting with its themes of sacrifice. Festival of Blood, as mentioned above, is an altogether different beast, as it tells a story of Cole as a vampire who must destroy the Vampire Queen before morning comes. It’s an enjoyable tale, but I’m sure you can see why it doesn’t exactly fit into the series’ canon.

The backstory on offer is just one example of how the franchise cleverly ties in its open-world environments with its narrative. inFamous contains dead-drops based on antenna, inFamous 2 uses carrier pigeons, and Festival of buy fifa coins online Blood, although a lot smaller, presents its backstory through a series of glyphs. There is no real obligation to seek out these audio clips, but for those who want a view of the bigger picture, they are invaluable in understanding characters’ motives and true objectives.

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