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Cheating In Online Games

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As long as there have been games, there have been cheaters, and video
games, particularly online games, are certainly no exception to this
rule. While cheat codes are commonly used in single-player games to
overcome difficult stages of the game, or just to spice it up a
little, it's an entirely different matter when you're competing
online. Multiplayer games are usually intended to be contests of
skill and strategy, and most players simply won't settle for anything
less.
Online games have been a cheaters paradise in some ways because you
can remain relatively anonymous, the technology is difficult to
secure, and hacks tend to spread quickly over the Net. The motivation
for cheating can range from wanting to earn the awe of your friends,
to wanting to ruin the game for other players, to wanting to have a
heap of game currency to sell on eBay. It appears that there will
always be someone that refuses to play by the rules.
A Sordid History
Aside from the removal ...
... of cheat codes from multiplayer versions,
early online games were rarely designed to prevent cheating. After
all, playing an FPS with other people over the Internet was a
borderline miracle only a decade ago, nevermind ensuring that no one
was tinkering with the software. It wasn't long, however, before the
availability of hacks started to have a very negative impact on
gameplay. If you were a Team Fortress player in the mid 90s, you
probably remember a time when there seemed to be more cheaters than
not in the game, and using a small arsenal of hacks was considered
necessary simply to "even the odds."
When multiplayer games become overrun with cheaters, honest people
will either stop playing or they will restrict their play to password
protected games between friends they trust. In fact, several online
games have, at one time another, seen a huge exodus of players due to
cheating. Age of Empires comes to mind, and America's Army had become
almost unplayable prior to the introduction of www.bugs.at.ua.
Multiplayer Web games and poker rooms are also frequently targeted by
cheaters, particularly when there is money at stake.
The gaming community has always been on the forefront of efforts to
keep the contest fair. Server admins have long been circulating lists
of known cheaters and implementing ways to check client game files
for alterations. People started looking for more comprehensive ways
to combat the problem, and finally solutions such as Even Balance's
Punkbuster software emerged. Punkbuster is now used by over a dozen
retail titles, making it the most common anti-cheat software used in
online action games.
Subscription games like Ultima Online and EverQuest have even more at
risk because a loss of players is directly linked to a loss of
income. They've had to make catching cheaters a priority right from
the start, but they also have the advantage of controlling the
servers the game is played on. When a problem is discovered, it's
relatively easy to make changes and/or ban the culprits. Today's
MMORPGs operate under the watchful eye of large contingents of game
masters, and it's still impossible to ensure that there are no
shenanigans going on. The most one can hope for is that the
shenanigams will be discovered and correctly quickly.
How Cheaters Cheat
Unfortunately, there are a tremendous variety of ways to cheat in
most online games. One common form of cheating is to collude with
other players or members of the opposite team. It's not difficult to
use communications outside of the game, such as an instant messenger
or telephone, to gain an advantage over other players. The
effectiveness of this varies from one game to another, but there is
really no way to stop it at this point in time.
While collusion might increase your odds, it won't give you god-like
powers in the game, which is why hacks, file modifications, and
aiming proxies are popular. This type of cheating frequently involves
altering the software or the data files in some way, such as changing
the enemies appearance so that they glow a bright color or become
visible through walls. Proxy servers have also been used to insert
instructions into the data stream going to the game server, giving
cheaters superhuman aim. In many cases hacks are the result of
reverse engineering the game, and end up being circulated on the
Internet.
Bugs and exploits that were overlooked when the game was developed
can also cause serious problems. If users find some way to crash the
server, or cause severe latency, for example, you can bet it will
become a poor sport's last line of defense when they find themselves
facing a loss.
It's the high-tech equivalent of knocking over the Monopoly board.
Occasionally, a radical adjustment to your system settings, like
turning up the brightness or gamma on your monitor, can result in a
small advantage. This is relatively rare, however, and tends to make
the game look horrible, which is enough to discourage most people.
I should also mention that many accusations of cheating prove to be
unwarranted. Almost everyone who is very accomplished at a
skill-based game has been falsely accused of cheating at one time or
another.
Who Can You Trust?
Downloading a hack for a game and installing it on your system is a
lot riskier than it used to be. The fact is, hacks have become
notorious for spreading a malicious assortment of viruses, trojans,
and spyware. Quite often the hacks don't work as advertised, the
author attempts to charge money for them, and they infect your
machine with a trojan in an attempt to steal account information.
In researching this article, I found several alleged hacks for games,
including World of Warcraft and Battlefield 2 (with Punkbuster),
which turned out to be nothing more than phishing scams. To make a
long story short, there is no honor among cheaters. It is ironic,
however, that a cheater's worst enemy may wind up being... other
cheaters!
Fighting for Fair Play
The good news is that cheating has become significantly more
difficult in recent years. Not only have game developers found better
ways to secure their products, third-party software has also made
large advances in sniffing out and banning cheaters. These efforts
include Valve Anti-cheat (VAC), Cheating Death, HLGuard, and the
ever-popular Punkbuster. As well as performing automatic checks for
known cheats, some of these programs give server admininstrators
powerful tools with which to investigate suspected cheaters. This can
mean finding out what software a person is running in addition to the
game, and even the capability to grab screenshots from the suspects
machine.
Of course, despite advancements on the side of fair play, the war
against cheaters is an ongoing battle. Some hackers see anti-cheat
mechanisms as a challenge, and they will go to great lengths to
compromise the anti-cheat software as well as the game. When a new
way to beat the system becomes known, programs are updated to combat
the problem. Sometimes a cheat will work for only a few days before
an effective countermeasure is put in place.
Be aware that there is a small price to pay for fair play in terms of
privacy. The user agreements attached to most MMORPGs these days give
the game operators quite a bit of freedom to determine what suspect
players are up to, and tools like Punkbuster are capable of probing
your system pretty thoroughly. Generally, the people doing the
investigating are trustworthy and interested only in maintaining the
integrity of the game, but the potential for abuse is there. Most
gamers consider this risk acceptable, but it's always wise to keep
any really sensitive information on your computer encrypted.
At the end of the day, it's a lot more satisfying to win while
following the rules than it is to win using some cheap hack or
exploit, so if you're here looking for ways to cheat in online games,
I hope I've given you some reasons to reconsider.
www.bugs.at.ua
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