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Simple But Effective Video Game Ui Design Techniques

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By Author: Nicolas
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In the world of video games, the user interface (UI) is a crucial part of game design that often goes undetected by players, but can have a significant impact on their gaming experience.

Creating an effective UI in video games involves some simple but effective techniques, some of which we'll look at today.


Understanding the basics


First, let's understand the concept of minimalism. A simple user interface can be the difference between intuitive and confusing gameplay.

For example, the developers of "The Witcher 3: Wild Hunt" used this approach effectively. Despite the complexity and vastness of the game, the UI remains clean and minimalistic, making navigation comfortable and easy for gamers.


Another crucial aspect of effective video game ui design is consistency. A game UI should be unified in terms of visual language, arrangement of elements, and interaction patterns.

In Valve's "Dota 2" game, the consistent use of symbols and iconography makes the interface easy to navigate. ...
... Consistency in user interface design reduces the learning curve and allows the player to focus on the game rather than trying to figure out the interface.

What tools should I use?

Here's the list of video Game UI Design tools:


Adobe Illustrator: This vector-based software is excellent for designing UI components that need to be scaled to different sizes without losing quality. It is particularly useful for creating buttons, icons, and other similar UI elements.

Sketch: Sketch is a digital design toolkit built specifically for UI and UX design. It features intuitive vector editing, flexible exporting options, and powerful prototyping capabilities, making it a great choice for designing and testing game UIs.

Figma: This cloud-based design tool allows for real-time collaboration, making it ideal for teams. It provides a comprehensive platform for UI/UX design, including prototyping and design components.

Unity: As a game development engine, Unity offers a built-in UI system that allows you to design, animate, and script elements directly within the software. It's perfect for creating interactive in-game UIs.

Unreal Engine: Another widely-used game engine with a powerful UI creation tool called UMG (Unreal Motion Graphics). It provides a visual editor for UI, enabling you to create and animate complex UI elements within the engine.

InVision: InVision is a prototyping tool that allows you to create interactive and animated prototypes of your game UI. It's an excellent tool for testing and refining the usability of your designs.

After Effects: Part of Adobe's Creative Suite, After Effects is used to create motion graphics and visual effects. It's often used in conjunction with Photoshop and Illustrator for creating animated game UI elements.

Axure RP: A comprehensive UI design and prototyping tool, Axure RP allows you to create highly interactive and dynamic game UI prototypes. It features conditions, variables, and functions, making it a powerful tool for testing complex UI designs.

Balsamiq: Balsamiq is a rapid wireframing tool that helps you work faster. It's great for creating rough sketches of your game UI during the early stages of the design process, allowing for quick iterations and brainstorming.


The balance of information is another area where UI plays a crucial role. Providing the right amount of information at the right time is an art. Too much information can be overwhelming, and too little can leave the player frustrated.

For example, the game "World of Warcraft" presents an excellent example of striking this balance. It allows the players to customize their UI, displaying only what they need at any given time, thereby providing an optimal gameplay experience.


Contrasting colors and clear typography are also essential components of a successful UI. They ensure that the UI is legible and accessible, irrespective of the visual conditions in the game.

A good example of this can be found in "Civilization VI". The game uses stark contrasting colors and clear, readable fonts, making the interface distinct and easy to understand, even in visually complex situations.


Lastly, the UI must provide feedback to the player's actions, to let them know that their input has been registered. This could be in the form of visual, audio, or haptic feedback. "Call of Duty: Warzone" does an excellent job here. Whether it's the change in reticle color when an enemy is targeted or the sound made when a shot hits the target, every bit of feedback makes the gameplay experience richer.

Summarizing

In conclusion, while each game might demand a unique UI approach, these fundamental techniques – minimalism, consistency, balance of information, clear typography with contrasting colors, and interactive feedback – remain the foundation of good video game UI design. The examples provided from PC games illustrate these techniques in practice, ultimately offering a more engaging and enjoyable player experience. By incorporating these simple yet effective UI design strategies, game developers can significantly enhance gameplay and ensure their game stands out in a crowded marketplace.

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