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Increase The Duration Of Sacred Shield
We want to increase the duration of Sacred Shield to 30 minutes and keep the limit to one target. The intention is that the paladin can use it on their main healing target. That said, we would like to improve the Holy paladin toolbox and niche so that they don't feel quite like the obvious choice for tank healing while perceived as a weak group healer.
We want to add to the Holy tree a nice big heal to correspond with Greater Heal. Flash of Light remains the expensive, fast heal and Holy Light is the go-to heal that has average efficiency and throughput. Beacon of Light will be changed to work with Flash of Light. We like the wow gold ability, but want paladins to use it intelligently and not be constantly healing for twice as much. Holy paladins will use spirit as their mana regeneration stat.
Protection paladins need a different rotation between single-target and multi-target tanking. Likewise, we're looking to add the world of warcraft gold necessity to use an additional cooldown in each rotation. Holy Shield will ...
... no longer have charges. It will be designed to improve block chance while active, and will continue to provide a small amount of damage and threat.
Any attack that does Holy damage will have its damage increased. This concludes this Cataclysm preview for the paladin class. The development of these changes will continue to evolve in the world of warcraft gold sellers coming months. Please be sure to provide any feedback and thoughts you might have on what was covered here. Here's a bit more clarification on some of these changes.
Also, please keep in mind that this is merely a preview and we'll still have more to go in testing up to and including any other changes that aren't listed here in the preview. Flash of Light remains a fast heal, but will be more expensive to justify the cast speed. Holy Light will be the go-to heal that has average efficiency and throughput.
Beacon of Light needs to be changed so that its benefit is letting the paladin heal two targets at once, not letting the paladin get two heals for the buy world of warcraft gold mana cost of one. It's intended to save GCDs and targeting time, not mana. In addition we're changing the paladin heal design to match that of the other healers.
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