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How To Project Xcloud Streaming Will Be Change Gaming Of Xbox One

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By Author: Manoj Varma
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Project xCloud can use Xbox anytime, anywhere, but you may not have considered changes.

Microsoft is expanding its Xbox "Project xCloud" game streaming service to bring top-of-the-line Xbox One games to devices of all sizes and sizes. The main players are entering the streaming media field, and the comprehensive game will be more prominent anytime, anywhere. The xCloud public demo is coming, and in 2019 we will continue to understand the ambitious service.

However, as Project xCloud expands into new product categories, existing Xbox One games will need to be changed. Here's what xCloud needs to consider mobilizing the Xbox portfolio.

Microsoft's first launch of Project xCloud will target Android devices and take advantage of the open mobile platform. While it is possible to expand to more mobile devices, PCs and gaming consoles, the initial shift in Google's mobile operating system includes the most important obstacles. Migrating existing game portfolios to the cloud and new devices is not easy; there are countless obstacles to address in the early days. The underlying cloud technology remains a key innovation ...
... for Microsoft, although considering its target devices is equally critical.

A fundamental change will be the display, which switches out a spacious 60-inch TV set for a 6-inch handheld panel. On the surface, this means resolving TV custom designs by scaling menus, user interfaces and text to reduce real estate. It also extends to more subtle meanings, and visual cues and changes in visibility will inevitably affect the phone experience.

After the early Project xCloud revelation, Microsoft discussed the concept at the Game Developers Conference (GDC) in 2019, discussing its "cloud-aware" API to explain new devices. The new toolset will enable developers to make stream-specific changes based on existing Xbox One code and consider touch-enabled glass. While relying on developers to customize the game for the platform, the increased interest in Google, Microsoft and Sony will help drive adoption.

Differences in the Mobile World

The promise of project xCloud will also change the way Xbox One games are played, and new device families may change expectations and experiences. In a traditional game console game, you can play for many hours a day, sometimes even once. At the same time, the mobile world has promoted shorter game times; sometimes for a few minutes. Expectations for the xlaboud project should not be consistent with your typical mobile game, but less investment on mobile devices is inevitable.

As game streaming brings the mobile portal to the console experience, we may see more developers considering this concept. Microsoft has proposed a plan to solve this problem during GDC 2019 under its cloud Aware tool. An example of using frequent save points, which shows how the reorganized headers around the device can help adapt to the broader handheld market.

The cost of Xbox Games will change

Although Microsoft and Google talk about future streaming services, pricing is still the subject of two companies not touching. Google Sports Expo completely evaded its financial perspective, while Microsoft is teasing xCloud, and the Xbox Game Pass will "coexist in a reasonable way." The Netflix-style subscription approach has revolutionized video and music distribution and now brings similar value to gamers. Although the $60 price may be the standard for gaming consoles, its mobile coverage needs to evolve.

Most subscription services in video, music, and games distribute subscription revenue among developers based on ratings. However, if there is no original price of ownership, we may see more publishers pushing purchases beyond the cost of entry.

We have seen countless deeper monetization examples, whether through micro-transactions, expansions, exclusive passes or other means to retain post-purchase income. Following the success of free games such as Fortnite and Apex Legends, similar monetization is also available for streaming media platforms. However, for smaller indie and single-player games, this uncertain landscape will only stay here.

For Xbox Project xCloud, it's still in its early stages, and there are countless unresolved issues in the coming months. However, game streaming is more advanced than ever, and 2019 may be a huge breakthrough for Microsoft's cloud computing ambitions. Tell us what you think about the current state of Project xCloud in the comments.

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