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What To Expect By Sony’s Next Generation Of Playstation – Exclusive
MARK CERNY now wants to solve one thing: Sony's video game console built over the past four years is not just an upgrade.
You have a good reason not to think so. Both Sony and Microsoft have extended the current console generation with the Xbox One and PlayStation 4spawning mini sequels (Xbox One X and PS4 Pro). "The key issue," said Selney, "is whether the console adds another layer to the various experiences you've already gained, or whether it allows for basic changes in the game."
In this case, the answer is the latter. That's why we sit here and secrete in Sony's conference room at the headquarters in Foster City, California. Cerny finally details the internal workings of the unnamed console, which will replace the PS4.
If history can be used as any guide, it will eventually be called PlayStation 5. Now, Cerny responds to this question - and there are many others - with a mysterious smile. The "next generation console" he repeatedly mentioned will not land in the store at any time in 2019. However, many studios are using it, and Sony has recently accelerated the deployment of devkits so that game creators ...
... will have time to adapt to their capabilities.
As he did with the PS4, Cerny served as the chief system architect for the upcoming system, integrating the developer's wishes and his own game hopes into something more revolutionary than the revolution. For more than 90 million people with a PS4, this is really good news. Sony has a brand new box.
The true generational transition often includes some basic adjustments. The console's CPU and GPU become more powerful, providing graphics fidelity and visual effects that were previously impossible; system memory size and speed are increasing; matching game files requires more downloads or higher The capacity of physical media, such as CDs.
PlayStation's next-generation consoles facilitate all of these consoles, starting with the AMD chip at the heart of the device. The CPU is based on the third-generation AMD's Ryzen series, which includes eight cores of the company's new 7nm Zen 2 microarchitecture. The GPU is a customized version of the Radeon Navi series that will support ray tracing, a technique that simulates light propagation to simulate complex interactions in a 3D environment. While ray tracing is a major part of Hollywood's visual effects and has begun to break into high-end processors recently announced RTX series, no gaming console can manage it. however.
The direct benefit of ray tracing is primarily visual effects.
Because it mimics the way the light is reflected from the object to the object in the scene, even real-time rendering can more accurately render the reflective surface and the refraction through the glass or liquid, thereby increasing the sense of reality. According to Cerny, the application goes beyond the graphical meaning. "If you want to test to determine if the player can hear certain audio sources, or if the enemy can hear the player's footsteps, then ray tracing is very useful," he said. “This is exactly the same as shooting light in the environment.”
The AMD chip also includes a custom unit for 3D audio, which Cerny believes will redefine sound to play a role in video games. “As a gamer,” he said, “the audio between PlayStation 3 and PlayStation 4 hasn’t changed much, which is a bit frustrating. The dream of the next console is to show how different the audio experience is. We apply a lot of hardware. horsepower."
Cerny said the results will make you feel more immersed in the game because the sound comes from the top, the back and the side. Although the effect does not require external hardware - it can work through TV speakers and virtual surround sound - he allows the "gold standard" to be headphone audio.
One word Cerny uses to describe audio may be familiar to those who care about virtual reality: the sense of presence, the feeling of being in a simulated environment. When he mentioned it, I asked him about the PlayStation VR, which has sold more than 4 million peripheral systems since its release in 2016. Specifically, I asked if the next-generation console will have a next-generation PSVR. "I won't go into detail about our VR strategy today," he said. "In addition to saying that VR is very important to us, and the current PSVR headset is compatible with the new console."
The new CPU, the new GPU, delivers unprecedented visual and audio effects in the game (and in some cases may be a sequel to PSVR). It's all great, but there are other things that make Cerny more exciting. What he calls "the real change of the rules of the game" is more important, "the key to the next generation." This is a hard drive.
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